Alchemy Leveling Guide

Solvents

Solvents are needed to create the Potion or Poison. In general you always want to use the level 8 Solvents for max level Potions or Poisons.

    • Level 1: Natural Water and Grease
    • Level 2: Pristine Water and Slime
    • Level 3: Cleansed Water and Gall
    • Level 4: Filtered Water and Terebinthine
    • Level 5: Purified Water and Pitch-Bile
    • Level 6: Cloud Mist and Tarblack
    • Level 7: Star Dew and Night-Oil
    • Level 8: Lorkhan’s Tears and Alkhest

Reagents

Reagents are flowers or mushrooms you can pick up throughout the world. Below is a list of all the reagents in the game and their attributes.

Alchemy Passives

  • Solvent Proficiency
    • Level 1: Natural water and Grease
    • Level 2: Pristine Water and Slime
    • Level 3: Cleansed Water and Gall
    • Level 4: Filtered Water and Terebinthine
    • Level 5: Purified Water and Pitch-Bile
    • Level 6: Cloud Mist and Tarblack
    • Level 7: Star Dew and Night-Oil
    • Level 8: Lorkhan’s Tears and Alkhest
  • Keen Eye: Reagents
    • Level 1: Flowers easier to spot from 20 meters or closer.
    • Level 2: Flowers easier to spot from 30 meters or closer.
    • Level 3: Flowers easier to spot from 40 meters or closer.
  • Medicinal Use
    • Level 1: When using potions, resulting effects last 10% longer.
    • Level 2: When using potions, resulting effects last 20% longer.
    • Level 3: When using potions, resulting effects last 30% longer.
  • Chemistry
    • Level 1: Produces 1 extra potion or 4 extra poisons per crafting attempt.
    • Level 2: Produces 2 extra potion or 8 extra poisons per crafting attempt.
    • Level 3: Produces 3 extra potion or 12 extra poisons per crafting attempt.
  • Laboratory Use
    • Level 1: Allows the use of up to 3 reagents while mixing Potions or Poisons.
  • Snakeblood
    • Level 1: Reduces duration of negative effects in potions by 50% when consumed.
    • Level 2: Reduces duration of negative effects in potions by 100% when consumed.